Forests of San Andreas (Ultimate Edition)
The “Forests of San Andreas” mod is a transformative addition to the iconic video game “Grand Theft Auto V,” created by Rockstar Games. This mod, developed by a dedicated community of modders, aims to enhance the natural environment within the game, particularly the forests surrounding the fictional state of San Andreas.
Download
FiveM Client, SP, FiveM Server (all in one!)
Gallery
Trailer Showcase
At its core, the “Forests of San Andreas” mod greatly improves the visual fidelity and realism of the game’s woodland areas. By incorporating high-resolution textures, advanced lighting effects, and detailed vegetation models, the mod breathes new life into the game’s forests, making them more immersive and captivating for players to explore.
“Forests of San Andreas” represents a labor of love from the modding community, enriching the world of “Grand Theft Auto V” with its stunning visual improvements and immersive gameplay enhancements.
How to install
Use our page to download Forests of San Andreas
Check the tutorial here: https://www.youtube.com/watch?v=jGRorAvf9xk
Download access to Forests of San Andreas: Ultimate for Singleplayer/Story mode and FiveM (Client and Server).
Adds over 79 thousand props to your game.
Changelog:
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Version 5.1
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• Improved reflection models by adding another horizontal plane to larger vegetation.
• Reworked area at San Chianski Mountain Range and El Gordo Lighthouse by adding another 900 trees.
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Version 5.0
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• Adapted shader for proper rendering of dedicated reflection models.
• Changed cargens (flags, colors and some models) (thanks to JRod)
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Version 4.10
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• Added dedicated models used for reflections in cars, puddles and on wet streets.
• Improved SLOD1 models to get a smooth transition from LOD to SLOD1 which allowed decreasing LOD drawing distance.
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Version 4.9
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• Afforested the north and northeast moutainside of Mt. Chiliad by adding over 2500 trees and bushes.
• Reworked area at Paleto Bay.
• Relocated trees that were clipping with “Lumberjack Jobs” by Polat (https://polat.tebex.io/package/5364310). (thanks to Hatler for reporting)
• Relocated trees that were clipping with “Lumberjack Jobs” by 17-Movement (https://store.17movement.net/package/5814791).
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Version 4.8
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• Added more variety to bush, palm and tree tilts.
• Fixed corrupted references to adjacent polygons in static collision files.
• Replaced pine trees at higher altitude by cedar trees.
• Afforested the northwest moutainside of Mt. Chiliad by adding 1000 trees and bushes.
• Relocated trees that were clipping with a bunker south of Sandy Shores airfield (when MP maps are enabled). (thanks to SeriousSam for reporting)
• Relocated trees that were clipping with “Nature Weekend House” by BigShaqNOKetchup (https://www.gta5-mods.com/maps/mlo-nature-weekend-house-add-on-sp).
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Version 4.7
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• Afforested the western part of Raton Canyon and west moutainside of Mt. Chiliad by adding 1300 trees and bushes.
• Relocated trees that were clipping with “Tropical Villa” by Leuge56 (https://www.patreon.com/posts/tropical-villa-88077827).
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Version 4.6
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• Reworked areas at Vinewood Hills (east), Mt. Haan Road and Senora Road (south).
• Relocated trees that were clipping with “Mafia Mansion” by Leuge56 (https://www.patreon.com/posts/mafia-mansion-84998039).
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Version 4.5
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• Reworked area at Baytree Canyon.
• Finished the harmonic transition from desert to forest.
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Version 4.4
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• Relocated trees that were clipping with bunkers (when MP maps are enabled).
• Reworked areas at Grand Senora Desert and Harmony (south of Route 68).
This replaced cedar trees by eucalyptus and ficus trees and is the second step to a harmonic transition from desert to forest.
Read more about mods
Weapon Animation Script
FiveM K9 Script (ANGELICXS)
Tutorial: How To Create a FiveM Server Website (Step-by-Step)
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