Hey! A month ago, we launched the major 3.0 update for Racingapp. Instead of relying on qb-menu, we designed a custom UI. Alongside this, we introduced curated tracks as a significant new feature. Our goal is to eliminate the reliance on only master GPS holders for track creation. Now, we allow limiting tracks per player and with curated tracks, server owners/developers can ensure that the main tracks displayed are “curated” – meaning they are verified to be good, functioning tracks, rather than randomly scattered checkpoints across the map.
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This is a rework of the superb free resource QB-Racing by ItsANoBrainer.
Some of the added features:
- Integration with cw-performance to create class based racing
- Advanced leaderboard for each track and class showing everyones best times
- By-class leaderboard
- Replacement of tire-piles lamps
- Increased size of checkpoints
- Not as harsh checkpoint-pass detection compared to qb-racing
- Remove race tracks you have created
- See your position in the race
- Updated HUD
- Accurate time (old one would vary depending on computer performance) NOW IN MS!
- Ability to reset/run the SQL scripts from in game
- Phasing/Ghosting of racers
- Ability to lock tracks down to people by citizen ID
- Support for Renewed Crypto
- Participation payouts
- Post race leaderboard
- Custom UI
- Track curation
Original features by ItsANoBrainer:
- Standalone racing script not requiring qb-phone to utilize
- Items to immerse your racing scene with Racer Names
- Config options to adjust item permissions to your liking
- Config options to adjust different options
- Locale Support
- Create Custom Races Tracks